Description
The 15-step sequence of play interweaves charges with other battle action, and forces morale checks at key moments. Orders must be designated in certain circumstances, but not in the general case. Formations allowed are column of attack, column of march, line, and square; troops may be in open order, close order, or unformed. Infantry are divided into guards, elite, veterans, line, 2nd class line, militia, and grenz (Austrian only); cavalry is composed of light, cossack/krakus, lancers, heavy, or cuirassiers; artillery is foot, horse, or regimental. Rules cover skirmishers, ammunition types for artillery, rallying, melees, and combat in built-up areas.
Optional rules include weather, flank marches, prisoners, victory points, and ammunition supply for infantry and cavalry. A 4-page appendix provides sample unit organizations for Austria, Britain/KGL/Portugal, France, Prussia, Russia, Bavaria, Saxony, and Wurttemburg.






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