Description
Twelve Years is a “Solo+ RPG.” There is no Game Master and it is designed to be played with one or more players, either cooperatively, competitively, or in parallel.
Every twelve years, the Lich King rises from his slumber and awaits his coronation. Prophets have warned that if he is not crowned, he will leave his Sunken Castle of the South on a rampage leading his skeletal minions razing the known world. Each player is tasked with assembling a party of adventurers, finding a crown, and completing the coronation ritual.
Failure and death are the most likely outcomes. Be warned.






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